Sumu Mud Guild :: Bards


Guild name: Bards
Levels: 45
Creator: Argail
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| The Bards of the Mist |
`--------------------------------------'
The merry jesters, song scribers and stringbreakers of the realm,
the famous entertainers and tricky adventurers of the world, known
better as the Bards of the Mist. They have for long provided enter-
tainment for lords, kings, nobles and ofcourse not to mention the
beautiful and not so beautiful ladies. Althought even they cannot
please everybody as many might have thought that they are annoying
and lazy people who just can't, wont or do not possess the skills
to do a real work.
Following types of stats can be acquired from this guild : Strength, constitution and wisdom.
Members of this guild learn how to regenerate hit points faster.
Members of this guild gain more spell points and learn how to regenerate them faster.
JOINING REQUIREMENTS:
All guilds are allowed to join this guild.
Races not allowed to join this guild:
The Guild has some racial inhibitions.

Level 1Abilities gained when advanced:
Stat Constitution2
Stat Dexterity3
Stat Strength1
Spell points10
Skills trainable when advanced:
Attack10
Consider10
Instrument handling12
Live performance5
Musical ear10
Song scribing10
Swimming10
Tinning10
Tone control5

Level 2Abilities gained when advanced:
HP Regeneration2
SP Regeneration3
Stat Wisdom2
Skills trainable when advanced:
Tinning20

Level 3Abilities gained when advanced:
Stat Constitution1
Stat Dexterity2
Spell points5
Skills trainable when advanced:
Consider20
Fire breathing10
Ghost dance13
Live performance9
Musical ear15
Natural improvisation10
Song scribing15
Swimming20
Tinning30

Level 4Abilities gained when advanced:
HP Regeneration1
SP Regeneration2
Stat Wisdom5
Skills trainable when advanced:
Attack20
Instrument handling18
Sense of rythms8
Tinning40
Tone control8

Level 5Abilities gained when advanced:
Stat Constitution3
Stat Dexterity1
Stat Strength2
Skills trainable when advanced:
Consider30
Kick15
Live performance12
Musical ear21
Slashing13
Song scribing21
Swimming30
Throw8
Tinning50
Torch creation10

Level 6Abilities gained when advanced:
HP Regeneration1
SP Regeneration2
Stat Wisdom3
Skills trainable when advanced:
Fire breathing16
Instrument handling24
Natural improvisation16
Tinning60

Level 7Abilities gained when advanced:
Stat Constitution1
Stat Dexterity5
Spell points12
Skills trainable when advanced:
Alcohol tolerance13
Consider40
Ghost dance21
Live performance15
Musical ear25
Sense of rythms13
Song scribing25
Swimming40
Throw13
Tinning70
Torch creation15

Level 8Abilities gained when advanced:
SP Regeneration1
Stat Wisdom2
Skills trainable when advanced:
Attack30
Live performance21
Offhand attack8
Tinning80
Tone control14

Level 9Abilities gained when advanced:
Stat Constitution2
Stat Dexterity3
Stat Strength1
Spell points8
Skills trainable when advanced:
Consider50
Musical ear30
Song scribing30
Swimming50
Tinning90
Torch creation20

Level 10Abilities gained when advanced:
HP Regeneration1
SP Regeneration5
Stat Wisdom3
Skills trainable when advanced:
Alcohol tolerance20
Appraise10
Fire breathing24
Fire building10
Instrument handling27
Kick30
Live performance27
Natural improvisation24
Sense of rythms19
Slashing19
Tinning100
Torch creation25
Weapons handling12

Level 11Abilities gained when advanced:
Stat Constitution3
Stat Dexterity1
Stat Strength1
Spell points6
Skills trainable when advanced:
Appraise20
Consider60
Swimming60
Tone control19
Torch creation30

Level 12Abilities gained when advanced:
HP Regeneration2
SP Regeneration3
Stat Wisdom5
Skills trainable when advanced:
Appraise30
Attack40
Fire breathing29
Ghost dance32
Live performance34
Musical ear35
Natural improvisation29
Sense of rythms26
Song scribing35

Level 13Abilities gained when advanced:
Stat Constitution1
Stat Dexterity3
Spell points11
Skills trainable when advanced:
Alcohol tolerance26
Appraise40
Consider70
Fire building20
Offhand attack19
Swimming70
Throw19
Tone control23
Torch creation40

Level 14Abilities gained when advanced:
HP Regeneration1
SP Regeneration10
Stat Wisdom3
Skills trainable when advanced:
Appraise50
Fire breathing33
Instrument handling32
Musical ear40
Natural improvisation33
Song scribing40

Level 15Abilities gained when advanced:
Stat Constitution2
Stat Dexterity2
Stat Strength1
Spell points5
Skills trainable when advanced:
Alcohol tolerance32
Appraise60
Consider90
Dodge10
Ghost dance39
Kick60
Sense of rythms33
Slashing24
Swimming80
Tone control28
Torch creation50
Weapons handling18

Level 16Abilities gained when advanced:
HP Regeneration2
SP Regeneration2
Stat Wisdom5
Skills trainable when advanced:
Appraise70
Attack50
Fire breathing39
Fire building30
Ghost dance46
Natural improvisation39
Offhand attack25
Throw25
Torch creation60

Level 17Abilities gained when advanced:
Stat Constitution1
Stat Dexterity1
Spell points3
Skills trainable when advanced:
Appraise80
Consider100
Instrument handling36
Live performance37
Musical ear46
Sense of rythms39
Song scribing46
Swimming90
Throw28
Tone control35

Level 18Abilities gained when advanced:
HP Regeneration1
SP Regeneration5
Stat Wisdom2
Skills trainable when advanced:
Alcohol tolerance38
Appraise90
Attack60
Kick70
Sense of rythms43
Slashing29
Torch creation70

Level 19Abilities gained when advanced:
Stat Constitution2
Stat Dexterity3
Stat Strength2
Spell points12
Skills trainable when advanced:
Appraise95
Fire breathing44
Fire building40
Ghost dance58
Instrument handling39
Natural improvisation44
Offhand attack27
Swimming100
Throw30

Level 20Abilities gained when advanced:
HP Regeneration2
SP Regeneration3
Stat Wisdom1
Skills trainable when advanced:
Appraise100
Kick100
Live performance45
Slashing34
Tone control39
Torch creation80
Weapons handling26

Level 21Abilities gained when advanced:
Stat Constitution1
Stat Dexterity1
Spell points2
Skills trainable when advanced:
Alcohol tolerance43
Attack70
Instrument handling44
Musical ear50
Song scribing50

Level 22Abilities gained when advanced:
HP Regeneration1
SP Regeneration5
Skills trainable when advanced:
Dodge20
Fire building50
Ghost dance66
Throw36

Level 23Abilities gained when advanced:
Stat Constitution5
Stat Dexterity10
Stat Strength2
Spell points18
Skills trainable when advanced:
Attack80
Fire breathing48
Instrument handling50
Live performance53
Natural improvisation48
Offhand attack35
Tone control45
Torch creation90

Level 24Abilities gained when advanced:
HP Regeneration1
SP Regeneration10
Stat Wisdom3
Skills trainable when advanced:
Ghost dance72
Musical ear55
Sense of rythms50
Song scribing55
Throw41

Level 25Abilities gained when advanced:
Stat Constitution1
Stat Dexterity3
Stat Strength1
Spell points5
Skills trainable when advanced:
Alcohol tolerance49
Attack85
Dodge24
Fire breathing53
Fire building55
Live performance62
Natural improvisation53
Slashing40
Tone control51
Torch creation95
Weapons handling31

Level 26Abilities gained when advanced:
HP Regeneration1
SP Regeneration3
Stat Wisdom2
Skills trainable when advanced:
Ghost dance85
Instrument handling56
Offhand attack41
Weapons handling36

Level 27Abilities gained when advanced:
Stat Constitution2
Stat Dexterity2
Spell points10
Skills trainable when advanced:
Dodge29
Sense of rythms59
Throw49
Tone control58

Level 28Abilities gained when advanced:
Stat Strength2
HP Regeneration2
SP Regeneration5
Stat Wisdom3
Skills trainable when advanced:
Attack90
Fire building67
Slashing48
Weapons handling41

Level 29Abilities gained when advanced:
Stat Constitution3
Stat Dexterity1
Spell points8
Skills trainable when advanced:
Alcohol tolerance54
Fire breathing57
Instrument handling62
Live performance69
Musical ear60
Natural improvisation57
Song scribing60
Tone control62
Torch creation100

Level 30Abilities gained when advanced:
Stat Strength1
HP Regeneration1
SP Regeneration4
Stat Wisdom5
Skills trainable when advanced:
Fire breathing64
Ghost dance94
Instrument handling70
Natural improvisation64
Offhand attack47
Throw53
Tone control69
Weapons handling47

Level 31Abilities gained when advanced:
Stat Constitution1
Stat Dexterity3
Spell points12
Skills trainable when advanced:
Dodge36
Fire building73
Musical ear67
Slashing55
Song scribing67
Weapons handling55

Level 32Abilities gained when advanced:
Stat Strength2
HP Regeneration2
SP Regeneration2
Stat Wisdom2
Skills trainable when advanced:
Attack100
Fire breathing69
Live performance75
Natural improvisation69
Offhand attack53
Sense of rythms63

Level 33Abilities gained when advanced:
Stat Constitution1
Stat Dexterity1
Spell points5
Skills trainable when advanced:
Alcohol tolerance56
Musical ear75
Song scribing75
Throw58
Tone control74
Weapons handling59

Level 34Abilities gained when advanced:
Stat Strength1
HP Regeneration1
SP Regeneration5
Stat Wisdom1
Skills trainable when advanced:
Dodge48
Offhand attack59

Level 35Abilities gained when advanced:
Stat Constitution5
Stat Dexterity5
Spell points8
Skills trainable when advanced:
Fire breathing76
Fire building82
Ghost dance100
Instrument handling77
Musical ear80
Natural improvisation76
Slashing61
Song scribing80
Throw64
Weapons handling63

Level 36Abilities gained when advanced:
Stat Strength1
HP Regeneration3
SP Regeneration10
Stat Wisdom3
Skills trainable when advanced:
Live performance79
Sense of rythms71
Tone control79

Level 37Abilities gained when advanced:
Stat Constitution1
Stat Dexterity3
Spell points17

Level 38Abilities gained when advanced:
HP Regeneration1
SP Regeneration3
Stat Wisdom5
Skills trainable when advanced:
Alcohol tolerance60
Musical ear87
Offhand attack66
Slashing65
Song scribing87

Level 39Abilities gained when advanced:
Stat Constitution3
Stat Dexterity2
Spell points3
Skills trainable when advanced:
Dodge53
Fire breathing82
Instrument handling86
Natural improvisation82
Sense of rythms80
Throw75
Weapons handling67

Level 40Abilities gained when advanced:
Stat Strength2
HP Regeneration1
SP Regeneration5
Stat Wisdom3
Skills trainable when advanced:
Tone control83

Level 41Abilities gained when advanced:
Stat Constitution2
Stat Dexterity5
Spell points5
Skills trainable when advanced:
Dodge55
Live performance82
Musical ear91
Offhand attack75
Sense of rythms84
Slashing75
Song scribing91
Weapons handling71

Level 42Abilities gained when advanced:
HP Regeneration1
SP Regeneration5
Stat Wisdom3
Skills trainable when advanced:
Fire breathing88
Instrument handling92
Natural improvisation88
Throw80
Tone control88

Level 43Abilities gained when advanced:
Stat Constitution1
Stat Dexterity3
Spell points12
Skills trainable when advanced:
Dodge60
Fire breathing92
Live performance91
Natural improvisation92
Offhand attack85
Sense of rythms90
Slashing85
Tone control92

Level 44Abilities gained when advanced:
HP Regeneration2
SP Regeneration20
Stat Wisdom10
Skills trainable when advanced:
Slashing95
Throw90

Level 45Abilities gained when advanced:
Stat Constitution8
Stat Dexterity15
Spell points25
Skills trainable when advanced:
Alcohol tolerance70
Dodge70
Fire breathing100
Instrument handling100
Live performance100
Musical ear100
Natural improvisation100
Offhand attack90
Sense of rythms100
Slashing100
Song scribing100
Throw100
Tone control100
Weapons handling75